Steve Young Pookytheloon Location: Oxford, United Kingdom Language(s):
English Member Since: March 2006 Last Updated: 12 December 2008 Portfolio Views: 2479 Chosen as Favorite: 1
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Death Knight Gnomes - Low poly game characters 3ds max, Photoshop December 2008
Modelled in Max8 this was for a competition to model a charcter for the Blizzard game World of Warcaft. Polygon limit was 2000 triangles, texture limit 512x512 diffuse with bonus 512's for illumination, alpha bumps etc. Thus us a screenshot from Max of the final model using just diffuse and illumination maps using Wing Jangs fx viewport shader.